Entry tags:
006↠ ACTION
[It's sunny. And hot. And perhaps not the best weather to take a nap in while you're unabashedly unconscious.
... Which is too bad, seeing as Sanji's passed out under a tree located at the village's edge - clothes dirty and ruffled, no doubt collecting more dirt as he rolls in his uncomfortable slumber, the crook of his arm covering his eyes.
Go on. Wake him up. Be a good Samaritan.
And hell, even if you don't, Sanji will eventually stumble upon you -- or into you, if that's your thing. Later in the day he'll be all over the village insisting he's fine, no he's not drunk so stop trying to escort him back to bed. B| He can walk it off.]
[ooc: MALLYNAP EFFECT. Touch him and your character will share a memory with Sanji. It can be a memory of his or a memory of your character's; just specify in the subject line what you prefer. |D Any memory is free game, and the scope of it is at our discretion, but keep in mind both characters will view it until the memory ends or they escape the "boundary". (Just imagine the memory as a bubble and if a character walks far enough for whatever reason, they pop it.) Also note they're still in Luceti - no teleporting anywhere. Just assume the characters are mostly slack-jawed and staring at a tree for the duration.
I also endorse all time-breaking. Tis but a flimsy wall in our way.]
... Which is too bad, seeing as Sanji's passed out under a tree located at the village's edge - clothes dirty and ruffled, no doubt collecting more dirt as he rolls in his uncomfortable slumber, the crook of his arm covering his eyes.
Go on. Wake him up. Be a good Samaritan.
And hell, even if you don't, Sanji will eventually stumble upon you -- or into you, if that's your thing. Later in the day he'll be all over the village insisting he's fine, no he's not drunk so stop trying to escort him back to bed. B| He can walk it off.]
[ooc: MALLYNAP EFFECT. Touch him and your character will share a memory with Sanji. It can be a memory of his or a memory of your character's; just specify in the subject line what you prefer. |D Any memory is free game, and the scope of it is at our discretion, but keep in mind both characters will view it until the memory ends or they escape the "boundary". (Just imagine the memory as a bubble and if a character walks far enough for whatever reason, they pop it.) Also note they're still in Luceti - no teleporting anywhere. Just assume the characters are mostly slack-jawed and staring at a tree for the duration.
I also endorse all time-breaking. Tis but a flimsy wall in our way.]
action;
But I lived. [There's a level of selfishness there Sanji will be ashamed of later for not lying through his teeth and giving Lestrade some peace of mind. He refrains from details, however, and bites uselessly at his fingernails because he knows there aren't any cigarettes left in his pocket.]
And that shithead who kicked me through a wall? Ended up raising me. [A tired shrug] Everything worked out for the better.
action;
There'll be a better time than while he's leaning against a wall on the fine line between coherent and disorderly, probably. Individual people are so much easier to work with than press conferences at large, much as he must still consciously remind himself that hey, not a good idea to provide a leaning shoulder at the moment. ] Ought to be getting you home, then. We've got a village full of poor bastards waiting to be bumped into, and I'd rather save 'em the trip.
[ Especially your employees, they've got enough trouble as it is. :I ]
action;
That mean you're escorting me home? [Seeing as it's Lestrade, Sanji cares far less about the answer in this case. The man has just proved he can keep his mouth shut when it's necessary, earning him a few points in the pirate's good graces.]
action;
action;
Being a pirate, shouldn't I be worried first?
action;
if they're not already there who can tell in these crazy times. ]action;
If this shitty jail of yours happens to look like my house, then I think we've got a deal.
action;
Let me know when you're ready to move, then. [ And one of those head-dips typically accompanied by admitting to something. ] Where we're going, too, that might be useful.
action;
Two stories high, got a lawn on the roof. [Straw Hat thing. Lestrade is better off not asking]
action;
So I'll know it when I see it.
action;
Oh yeah, it's pretty distinct.
action;