Entry tags:
006↠ ACTION
[It's sunny. And hot. And perhaps not the best weather to take a nap in while you're unabashedly unconscious.
... Which is too bad, seeing as Sanji's passed out under a tree located at the village's edge - clothes dirty and ruffled, no doubt collecting more dirt as he rolls in his uncomfortable slumber, the crook of his arm covering his eyes.
Go on. Wake him up. Be a good Samaritan.
And hell, even if you don't, Sanji will eventually stumble upon you -- or into you, if that's your thing. Later in the day he'll be all over the village insisting he's fine, no he's not drunk so stop trying to escort him back to bed. B| He can walk it off.]
[ooc: MALLYNAP EFFECT. Touch him and your character will share a memory with Sanji. It can be a memory of his or a memory of your character's; just specify in the subject line what you prefer. |D Any memory is free game, and the scope of it is at our discretion, but keep in mind both characters will view it until the memory ends or they escape the "boundary". (Just imagine the memory as a bubble and if a character walks far enough for whatever reason, they pop it.) Also note they're still in Luceti - no teleporting anywhere. Just assume the characters are mostly slack-jawed and staring at a tree for the duration.
I also endorse all time-breaking. Tis but a flimsy wall in our way.]
... Which is too bad, seeing as Sanji's passed out under a tree located at the village's edge - clothes dirty and ruffled, no doubt collecting more dirt as he rolls in his uncomfortable slumber, the crook of his arm covering his eyes.
Go on. Wake him up. Be a good Samaritan.
And hell, even if you don't, Sanji will eventually stumble upon you -- or into you, if that's your thing. Later in the day he'll be all over the village insisting he's fine, no he's not drunk so stop trying to escort him back to bed. B| He can walk it off.]
[ooc: MALLYNAP EFFECT. Touch him and your character will share a memory with Sanji. It can be a memory of his or a memory of your character's; just specify in the subject line what you prefer. |D Any memory is free game, and the scope of it is at our discretion, but keep in mind both characters will view it until the memory ends or they escape the "boundary". (Just imagine the memory as a bubble and if a character walks far enough for whatever reason, they pop it.) Also note they're still in Luceti - no teleporting anywhere. Just assume the characters are mostly slack-jawed and staring at a tree for the duration.
I also endorse all time-breaking. Tis but a flimsy wall in our way.]
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My, my...you'll find out, won't you?
[There's an announcer. A count-down, and Azusa starts to run onto the stage. Her other self doesn't notice her--rather, she can move right through her as if it were a hologram.]
It's been a while since I've been able to dance like this...I hope I don't disappoint you, Sanji.
[And that's what she does next. Her steps are almost all in-time, like she's never forgotten the dance to begin with...even after all her time in Luceti.]
My gods I just now found this in my inbox I'm so sorry D8 1/2
Then the music starts. Sanji keeps backstage, a breath away from gaping at the dance routine because... well. He is not sure what the proper reaction to this is. It's not as if he's witnessed anything like it.]
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[ooc: I watched that like five times in a row, that was ridiculously adorable.]
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Did you enjoy that, Sanji? It looks I still remember the dance, even after all of this time.
[ooc; No problem! I'm glad you enjoyed it, pff.]
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Is this what you do for a living?
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Yes, it is. I thought everyone knew by now, but maybe I haven't mentioned it much...
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I already have, Sanji. You must have missed it. I hope you can come to my next one, though. It's always nice to have someone familiar in the audience.
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Then I'll definitely make it to the next one! [He smacks a fist against his open palm] For sure!
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