Entry tags:
006↠ ACTION
[It's sunny. And hot. And perhaps not the best weather to take a nap in while you're unabashedly unconscious.
... Which is too bad, seeing as Sanji's passed out under a tree located at the village's edge - clothes dirty and ruffled, no doubt collecting more dirt as he rolls in his uncomfortable slumber, the crook of his arm covering his eyes.
Go on. Wake him up. Be a good Samaritan.
And hell, even if you don't, Sanji will eventually stumble upon you -- or into you, if that's your thing. Later in the day he'll be all over the village insisting he's fine, no he's not drunk so stop trying to escort him back to bed. B| He can walk it off.]
[ooc: MALLYNAP EFFECT. Touch him and your character will share a memory with Sanji. It can be a memory of his or a memory of your character's; just specify in the subject line what you prefer. |D Any memory is free game, and the scope of it is at our discretion, but keep in mind both characters will view it until the memory ends or they escape the "boundary". (Just imagine the memory as a bubble and if a character walks far enough for whatever reason, they pop it.) Also note they're still in Luceti - no teleporting anywhere. Just assume the characters are mostly slack-jawed and staring at a tree for the duration.
I also endorse all time-breaking. Tis but a flimsy wall in our way.]
... Which is too bad, seeing as Sanji's passed out under a tree located at the village's edge - clothes dirty and ruffled, no doubt collecting more dirt as he rolls in his uncomfortable slumber, the crook of his arm covering his eyes.
Go on. Wake him up. Be a good Samaritan.
And hell, even if you don't, Sanji will eventually stumble upon you -- or into you, if that's your thing. Later in the day he'll be all over the village insisting he's fine, no he's not drunk so stop trying to escort him back to bed. B| He can walk it off.]
[ooc: MALLYNAP EFFECT. Touch him and your character will share a memory with Sanji. It can be a memory of his or a memory of your character's; just specify in the subject line what you prefer. |D Any memory is free game, and the scope of it is at our discretion, but keep in mind both characters will view it until the memory ends or they escape the "boundary". (Just imagine the memory as a bubble and if a character walks far enough for whatever reason, they pop it.) Also note they're still in Luceti - no teleporting anywhere. Just assume the characters are mostly slack-jawed and staring at a tree for the duration.
I also endorse all time-breaking. Tis but a flimsy wall in our way.]
Re: Done
[AND HOW DID YOU KNOW I WAS A HUNDRED YEARS TOO LATE!? Oh wait, that's just a phrase.]
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Ooooh? So you didn't enjoy it, is what you're saying?
[Trick question, Vash. There is no right answer]
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Bless your good fortune, Vash, Sanji will now cease all abuse, as he's currently a puddle of blood on the ground some odd feet away]
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Fuck...
You...
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Remind me to kill you tomorrow. [Still unable to move over here. If that's from blood loss or exhaustion, who knows?]
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...are you sure you're going to be alright?
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... Just. Give me a sec.
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Go away, Vash.
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[The reason he walked away? Enjoy that splash of cold water, Sanji.]
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Sanji will miss you now that you must die]
YOU'RE DEAD, GUNMAN, YOU HEAR ME?! [Slfdsdjfaosihf Sanji is on his feet immediately, arms stiffly held away from his body as he drips]
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Oh look! It seems that Sanji's better. B| Thanks Vash. Now run for your life; you're not the only one who can jump on a roof]
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... Though it might have to wait until tomorrow. Blood loss and memory bonding aside, Sanji's rage can't stack up against whatever drugs the Malnosso pumped into his system. He lands into the back yard, knees bent and ready to rocket him forward--
And then he falls flat on his face, rolling onto his backside. @__@ Damn it]
Nnngh... Stupid fuckin--
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I'm almost to the house - I'll let Chopper take a look at me there.
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