Entry tags:
006↠ ACTION
[It's sunny. And hot. And perhaps not the best weather to take a nap in while you're unabashedly unconscious.
... Which is too bad, seeing as Sanji's passed out under a tree located at the village's edge - clothes dirty and ruffled, no doubt collecting more dirt as he rolls in his uncomfortable slumber, the crook of his arm covering his eyes.
Go on. Wake him up. Be a good Samaritan.
And hell, even if you don't, Sanji will eventually stumble upon you -- or into you, if that's your thing. Later in the day he'll be all over the village insisting he's fine, no he's not drunk so stop trying to escort him back to bed. B| He can walk it off.]
[ooc: MALLYNAP EFFECT. Touch him and your character will share a memory with Sanji. It can be a memory of his or a memory of your character's; just specify in the subject line what you prefer. |D Any memory is free game, and the scope of it is at our discretion, but keep in mind both characters will view it until the memory ends or they escape the "boundary". (Just imagine the memory as a bubble and if a character walks far enough for whatever reason, they pop it.) Also note they're still in Luceti - no teleporting anywhere. Just assume the characters are mostly slack-jawed and staring at a tree for the duration.
I also endorse all time-breaking. Tis but a flimsy wall in our way.]
... Which is too bad, seeing as Sanji's passed out under a tree located at the village's edge - clothes dirty and ruffled, no doubt collecting more dirt as he rolls in his uncomfortable slumber, the crook of his arm covering his eyes.
Go on. Wake him up. Be a good Samaritan.
And hell, even if you don't, Sanji will eventually stumble upon you -- or into you, if that's your thing. Later in the day he'll be all over the village insisting he's fine, no he's not drunk so stop trying to escort him back to bed. B| He can walk it off.]
[ooc: MALLYNAP EFFECT. Touch him and your character will share a memory with Sanji. It can be a memory of his or a memory of your character's; just specify in the subject line what you prefer. |D Any memory is free game, and the scope of it is at our discretion, but keep in mind both characters will view it until the memory ends or they escape the "boundary". (Just imagine the memory as a bubble and if a character walks far enough for whatever reason, they pop it.) Also note they're still in Luceti - no teleporting anywhere. Just assume the characters are mostly slack-jawed and staring at a tree for the duration.
I also endorse all time-breaking. Tis but a flimsy wall in our way.]
[Action]
[Granted, it's enough. Enough to hear the pattering of feet and creaking hinges as the door opens. Chopper's own eyes betray him, flicking over briefly to catch the dark figure outlined against the imaginary wall.]
[Then the familiarity of the scene strikes him. It's enough to put him back into motion, searching for a place to deposit Sanji...]
[...and finding none. Because everything around them isn't really there.]
[Chopper holds the adult Sanji against his chest, eyes screwing shut. Maybe if he'd been faster, he could have gotten his nakama to the couch before the memory started. The only thing that provides any sort of relief is the fact that the memory is filled with silence, which means if he closes his eyes, he doesn't have to experience it.]
[...but the scene plays out again, this time exclusively in his head. Only this time it's Chopper's memory. Of a young Sanji coming into his room for comfort, and finding it only because he accidentally woke the doctor up. Would this - the quiet boy slouched against the wall alone - have been the reality of that night if Sanji had never stumbled into his room?]
[...]
[He opens his eyes and, maneuvering the Sanji in his arms, sits. Just sits against the floor, facing the space between the young boy and the figure snoring against the bed. Head bowed in the smallest amount of privacy he hasn't already violated. It isn't real, but at least in gesture, he can sit with the younger Sanji until the memory ends.]
Sorry, Sanji. I didn't think it through.
[Action]
It's a sentiment Sanji can almost relate to, still. He supposes the biggest difference between now and then is he's learned to sleep with his boogeymen still in the room.
This is not meant to be a happy memory - very soon it starts to fade without reaching any resolution, the present surroundings intermingling with the past until nothing is left. The chef slowly releases the breath he didn't know he was holding.
He... isn't sure what to say]
[Action]
[After a few heartbeats, he'll climb to his feet and head towards the couch to let Sanji down.]
If I don't let go...will that keep any more memories from being triggered?
[Action]
Otherwise another would be starting.
[Action]
[It's a little awkward, but workable; Chopper flips the backpack open and shuffles around inside for a stethoscope. Yeah, you know the drill, Sanji.]
So these hallucinations happen every time you touch someone? [He tries to keep it from sounding a little too pointedly clinical.] Are there any other effects? Injuries?
[Action] LMFAO THAT ICON.
Every time.
And none that I know of. Just tired as hell. [And with all these memories clouding his head, any incoming headaches will be with him well into the night]
[Action] SHUSH IT LOOKS FINE IF YOU DON'T KNOW THE CONTEXT >_>
[And then there's the next question that he really doesn't want to ask, but probably should: ] How many people have you touched since you got back? Does it worsen your condition?
[Action] BUT I *DO* KNOW THE CONTEXT >]
... I didn't keep track. [He attempts something other than sounding guilty] Eight, nine?
But I didn't notice any shitty differences. [A shrug] Every time, it happened just like we saw.
[Action] WELL...shut up 8'(
[Sanji's pupils are a little dilated, which could signal the presence of drugs. Or it could just be good old fashioned adrenal fatigue. Or a hundred other things; it's always a frustrating amount of unknowns when it comes to time with the Malnosso. Drugs are always at the top of the list, though.]
It seems like you still have full cognitive ability, and I can't find anything unusual to the situation in your vital signs. Rest is probably the best thing for you right now unless any other symptoms come up. [pause] Have you had anything to eat or drink since you got back?
[Action] HUFF WELL FINE. /FLIPS
No, didn't get a chance. [And of course it goes without saying the Malnosso didn't bother feeding him] I'll go make myself something in a sec.
[Action] /ACTIVATES JETPACK
[B|]
Sanji, you need to rest! I can give you something simple to get your blood sugar back up, but until then, I want you to stay in bed.
[Action] WUT THAT'S CHEATING
But I'm hungry.
[Is that a whine in his voice? Possibly.]
[Action]
Well, as long as you think you're up to it, eating something more complex is fine...but I don't want you to push yourself trying to cook. I could always pick something up from Seventh Heaven or ask Robin.
[Action]
Stop worrying, I can make myself something quick in the kitchen. [A sigh, and then he adds, to sweeten the deal:] I'll even let you watch and make sure I don't pass out.